Why TongFlow starts with modalities
Materials, capabilities and models have different jobs. Keeping them separate lets you build workflows around your task, reuse their results and change implementations as you go.
Materials, capabilities and models have different jobs. Keeping them separate lets you build workflows around your task, reuse their results and change implementations as you go.
dsh-tongflow puts a film crew inside your agent: it writes a TongFlow workflow for every image, voice and video it needs, runs it, and shows you the take. Also new since our last roundup: App Mode, undo/redo, hand-drawn connections, model-picker router plugins, and eight more official plugins.
The official tongflow-modal-minimax-h3 plugin brings the best open-source omni-modal video model to the canvas, with kijai's Sol-Attn sparse attention built in. A 5-second clip now renders in under 3 minutes — no extra setup required.
The desktop app is now a 10 MB shell around a hosted studio. Meta's SAM and Sapiens2 suites landed, music generation grew a full workbench, and the catalog passed 37 official plugins. Here's every update from v0.1.9 through v0.2.1.
Since the first open-source release, TongFlow has shipped new models, new node types, and a reworked canvas. Here's a roundup of every update from v0.1.2 through v0.1.8.

The official tongflow-modal-triposplat plugin turns a single image into a high-quality 3D Gaussian splat on a GPU via Modal — and v0.1.2 renders the result right on the canvas with a free-tumble viewer.
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